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Arnold maya 2017
Arnold maya 2017








arnold maya 2017

Smart opaque : When using builtin shaders, arnold will now automatically set the opaque parameter in the shapes. Improved randomwalk SSS : A new randomwalk_v2 SSS mode has been added that scatters more accurately and deeply through highly-transparent/optically-thin objects, which produces SSS with more saturated colors around fine surface detail and heavily backlit regions of an object The reflection from rough metals in particular will be significantly brighter and more saturated as a result. Microfacet multiple scattering : The GGX microfacet BSDF used in the standard_surface shader has been improved to account for multiple scattering between the microfacets, which is more physically correct and reduces energy loss on reflection, especially at higher roughness settings. This is now much faster (some use cases went from 11 minutes to a fraction of a second, before the render starts). Faster sample generation : Scenes with a high number of AA and light samples could take a very long time to start rendering.

arnold maya 2017

Note that existing scenes which were adjusted with previous versions of Arnold will now need to lower down the amount light samples for an equivalent result. Improved skydome sampling : Skydome light's sampling has been improved, in particular in darker areas. Improved adaptive sampling : Adaptive sampling is now much more effective and predictable than before. We plan to gradually improve this in subsequent releases and would appreciate your feedback. Note that due to beta status of GPU rendering, a number of features are missing, performance is not final, and use in production is not advised. NVIDIA GPUs from Turing to Maxwell architectures are supported, and Arnold will take advantage of multiple GPUs, NVLink and NVIDIA RTX hardware accelerated raytracing if available. You can now switch between CPU and GPU render devices interactively and expect visually similar results. MtoA 3.2.0 is a major feature release, which is binary compatible with 3.1.* versions. MtoA is now shipping with the Arnold 5.3.0.0 core. This plug-ins provides a bridge to the Arnold renderer from within Maya's standard interface. Solid Angle has released version 3.2.0 of Arnold for Maya (or MtoA). Solid Angle Maya to Arnold 3.2.0 for Maya 2017-2019 | 1.0 Gb Solid Angle Maya to Arnold 3.2.0 for Maya 2017-2019










Arnold maya 2017